VISAS MARR'S ROBE
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Version: 1.1
Last changed: 2005-09-09


What has changed?
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* Adapted the mod to use the TSLPatcher installer to make installation easier.
* Made it possible to sew the Robe at a workbench.
* Some slight adjustments to the Robe texture
* Using a somewhat modified Robe model instead of the standard one.


What is this?
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I didn't like the look of Visas standard leather dress in the game so I made a robe for her to wear instead. It is based on the Dark Jedi robes but feature arm cuffs matching Visas veil, a red cloth instead of a belt similar to her original attire, some subtle patterns in the robe cloth, a cloak made of a rougher fabric and SWJK:Jedi Academy(tm)-inspired leather pants.

The robe is made to be similar in power, or perhaps slightly better than the Ossus Keeper Robes, Nomi's Robe and other nice robes to make them worthwhile for Visas to wear thoughout the game other than for the looks. :)


How to install it
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In order for this Robe to look right (have the correct robe model, and prevent the robe from making her partially translucent), some minor changes to the appearance.2da file is necessary.

The provided installer application will do this for you. If you already have a custom appearance.2da file in your overrride folder, make sure that it is in the Override folder itself and not located in any subfolder. Then just run the installer.

Please read the installation instructions in the installer application. It provides answers and solutions to some of the most commonly encountered potential problems.


How do use it
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If you haven't yet encountered Visas in the game, just play, and she will equip the robe automatically when she first joins your party after you've defeated her.

If Visas is already in your group, go to the nearest workbench and you'll be able to sew her robe for her there. Equip and play. :)


How to get rid of it
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Remove the files the installer has copied to the Override folder and restore any overwritten or modified files from the "backup" folder that the Installer will create when it runs. See the installog.rtf file, which the installer creates when it works, for a listing of which files has been installed or modified.


Technical - what are the modified files
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appearance.2da = table defining creature appearances. Changed as described above.

itemcreate.2da = Workbench item definition file

itemcreatemira.2da = Workbench item definition file after Mira has joined.

ia_JediRobe_062.tga = Inventory icon for the robe.

P_VisasH01.tga = Visas head texture with adjusted alpha channel to prevent her lips from looking crazy with the CM_Baremetal environment map applied.

PFBI62.tga = The new texture for Visas robe.

PFBI62.txi = Additional texture effect information.

pfbvm.mdl = Slightly modified Model file for the robes
pfbvm.mdx = Slightly modified Model file for the robes

st_visasrobe02.uti = The robe template.

a_next_scene.ncs = Modified Ebon Hawk cutscene script to make Visas equip robe when joining.

003_equip_visas.ncs = New script making Visas get and equip the robe when joining.
